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Declan Easton

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Category: Game Development

Voxel Engine

I have been working on a toy Voxel Game Engine for some time now and wanted to write some posts about what the engine can do and the steps I've taken in building it. As voxel engines go it isn't very impressive but it's always improving and I have a lot of fun building it. … Continue reading Voxel Engine →

declaneaston Game Development, Software Development Leave a comment February 9, 2020February 9, 2020 4 Minutes

Tortuga

While work is mostly stopped at this time I recently spent some time working on a simple cross platform 2D game engine. The working name is “Tortuga”. Goals My goal is to build an easy to use code first framework with enough features to develop small, simple 2D games. Tortuga provides an easy-to-use 2D rendering … Continue reading Tortuga →

declaneaston Game Development, Software Development Leave a comment January 12, 2020January 12, 2020 1 Minute
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